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 Photo: Ross Bird
gallery
video
audio
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Squeezebox
incorporates spatial sound, computer graphics and kinetic sculpture.
Participants manipulate the sculpture to produce real-time changes
to the spatial location and timbre of the sound, as well as to
manipulate digitised images. The sound and images are presented
as an integrated plastic object, a form which is squeezed and
moulded by participants. The artwork consists of a frame supporting
four sculpted pistons on pneumatic shafts. An interactive image
is displayed on a monitor beneath a one-way mirror at the centre
of the sculpture. Four loudspeakers are situated at the outer
four corners.The cast hands of Squeezebox invite participation.
Participants grasp and press down the sculpted pieces, working
against a pneumatic back-pressure to elicit both sound and image.
The interaction reveals a form which has visual, aural as well
as physical properties. As participants press down on the hands
a sound mass is shifted from one point of the sculpture to another
by pressing down on alternate pistons. Music is produced algorithmically
and is derived from a set of rules which respond to the spatial
location of the sound mass. The system of rules however is never
static. One spatial strategy gives way to another resulting in
an evolution of sound, requiring a constant readjustment of focus
in the listener.
Squeezebox
is collabroration between Iain Mott, Marc Raszewski and artist
Tim Barrass who designed the interactive graphics. It was first
exhibited in "Earwitness", Experimenta '94, ether ohnetitel,
Melbourne, 1994. The project was produced with the assistance
of The Australia Council, the Federal Government's arts funding
and advisory body.
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